MancuNET Community Message Boards

Unidoom => Development & Chatter => Topic started by: Ralphis on June 26, 2005, 04:50:21 am

Title: UDML Development Thread
Post by: Ralphis on June 26, 2005, 04:50:21 am
Ok, so here is a thread which we will use to talk about our progress thus far on UDML. Claim a map and fucking make it. Don't you hold this project up because it will be released by the end of 2k5. I'm planning on 12 maps and I will be much more strict in what comes out of this release (no udm3 map15 maps). I'm planning 12-14 maps. Also, I'm looking for ideas for what new and exciting thing we add to this version (UDM1 was dogtag, UDM2 was mario map, credits map, UDM3 palette). Any ideas contact me in private.

Anyway, sign up for a map AFTER you have progress on something. Don't claim a map and not do jack. Remember also, Odd numbered maps are 1on1 oriented and even numbered are FFA. However, maps must be suitable for all styles of play.

Code: [Select]
Map01 - Ralphis - Needs Detail - Needs to be moved to even numbered map
Map02 - Vacant - Not Started
Map03 - deathz0r - Finished?
Map04 - Ralphis - Finished
Map05 - RottKing - Finished
Map06 - Vacant - Not Started
Map07 - thefwf - In Dev
Map08 - Vacant - Not Started
Map09 - Vacant - Not Started
Map10 - Vacant - Not Started
Map11 - Vacant - Not Started
Map12 - Vacant - Not Started
Title: UDMX Development Thread
Post by: EarthQuake on June 26, 2005, 04:54:39 am
So do you want Terraces?
I can remove the slopes and change the format if that would please you.
Title: UDMX Development Thread
Post by: destx on June 26, 2005, 05:20:47 am
I'll make scones
Title: UDMX Development Thread
Post by: Ralphis on June 26, 2005, 06:44:51 am
Quote from: EarthQuake
So do you want Terraces?
I can remove the slopes and change the format if that would please you.


We'd need to change some things to fit UDM4 more. Also it needs to be more attractive (light sources coming from nowhere?) I'd make it outside, but that might be a bad idea
Title: UDMX Development Thread
Post by: AlexMax on June 26, 2005, 08:51:52 pm
What texture set?  UDCTF RC4?
Title: UDMX Development Thread
Post by: GhostlyDeath on July 04, 2005, 07:35:22 am
I could make a map If you wanted me too.
Title: UDMX Development Thread
Post by: AlexMax on July 06, 2005, 03:34:31 am
Add me to the list somewhere, I beleive you saw my map in production.
Title: UDMX Development Thread
Post by: Nautilus on July 07, 2005, 02:35:39 am
If you'd like, I can make a guest map.
Title: UDMX Development Thread
Post by: thefwf on September 27, 2005, 09:47:15 pm
Quote from: GhostlyDeath
I could make a map If you wanted me too.


No, ur gay, kthnx!
Title: UDMX Development Thread
Post by: izm_ on October 09, 2005, 09:34:18 pm
I'm not in UD, but I WANT TO MAP. :(
Title: Re: UDMX Development Thread
Post by: Russell on May 24, 2006, 12:50:40 am
Status update kthx
Title: Re: UDMX Development Thread
Post by: Climhazzard on July 17, 2006, 06:48:05 am
Still planning on realeasing this
Title: Re: UDMX Development Thread
Post by: CSonicGo on July 17, 2006, 06:33:23 pm
I hope you kiddies can come up with something
Title: Re: UDMX Development Thread
Post by: AceOfSpades on July 18, 2006, 11:58:48 am
I believe right now the dev team is toying with the idea of UDM:Source
Title: Re: UDMX Development Thread
Post by: Manc on July 20, 2006, 12:08:00 am
I believe right now the dev team is toying with the idea of UDM:Source
I lol'd
Title: Re: UDMX Development Thread
Post by: Syrinoth on July 21, 2006, 10:58:44 am
Sooooooo hows progress coming along?
Title: Re: UDMX Development Thread
Post by: deathz0r on July 22, 2006, 08:57:42 pm
UDMX is in a permanent state of death, murdered by some real assholes.
Title: Re: UDMX Development Thread
Post by: CSonicGo on July 23, 2006, 02:03:28 am
I disagree
Title: Re: UDMX Development Thread
Post by: Syrinoth on July 24, 2006, 08:25:17 am
UDMX is in a permanent state of death, murdered by some real assholes.

:'(

sucks
Title: Re: UDMX Development Thread
Post by: leileilol on July 24, 2006, 10:05:00 pm
and i know one of those starts with Z and ends with B
Title: Re: UDMX Development Thread
Post by: CSonicGo on July 25, 2006, 06:16:25 pm
and i know one of those starts with Z and ends with B

you maek something then
Title: Re: UDMX Development Thread
Post by: Syrinoth on July 31, 2006, 10:53:35 pm
you maek something then

no u
Title: Re: UDMX Development Thread
Post by: Nautilus on March 02, 2007, 11:47:52 pm
BUMP-O

Let's get some updates on UDML.
Title: Re: UDMX Development Thread
Post by: PacifistGunman on March 06, 2007, 04:23:37 pm
BUMP-O

Let's get some updates on UDML.

I think people are too busy with OdaMex right now.

However, it would be nice to create a new set of DM and CTF levels specifically for OdaMex, wouldn't you agree?
Title: Re: UDMX Development Thread
Post by: leileilol on March 09, 2007, 06:42:19 am
no because port exclusive elitism sucks
Title: Re: UDMX Development Thread
Post by: Manc on March 09, 2007, 06:45:30 am
There's no real way to make a wad that's odamex exclusive.  If you've found a way that we're not aware of I'd love to hear about it.
Title: Re: UDMX Development Thread
Post by: Climhazzard on March 11, 2007, 12:10:51 am
Ralphis add me to the list somewhere :)
Title: Re: UDML Development Thread
Post by: Nautilus on May 03, 2007, 09:34:58 pm
C'mon guys -- isn't UDML awesome or WHAT?!