Author Topic: Exporting a texture as a file crashes SLADE  (Read 2112 times)

SpiritCrusher

Exporting a texture as a file crashes SLADE
« on: October 07, 2013, 08:03:51 am »
When I export a texture as a file in the 3.1.0 beta, the file is saved just fine, but SLADE crashes immediately afterwards.

sirjuddington

Re: Exporting a texture as a file crashes SLADE
« Reply #1 on: October 08, 2013, 08:39:04 am »
I can't get this to happen. What texture are you exporting, and can you copy+paste the stack trace from the crash dialog?

SpiritCrusher

Re: Exporting a texture as a file crashes SLADE
« Reply #2 on: October 08, 2013, 10:05:38 am »
I should have been more precise. SLADE doesn't crash, it freezes and Windows closes it after it stops reacting, so there's no crash dialog and no stack trace I can post. I've tried this with a number of textures, both composites and single-patch textures, and it always reacts the same. If I export multiple textures at once, the program exports them all correctly, but it freezes as soon as the last one is done. I'm doing this with textures for SRB2, but I don't think that should make any difference because SRB2 doesn't use any kind of special texture format.

SpiritCrusher

Re: Exporting a texture as a file crashes SLADE
« Reply #3 on: April 07, 2014, 08:05:44 am »
This doesn't happen anymore in beta 4.

Gez

Re: Exporting a texture as a file crashes SLADE
« Reply #4 on: April 08, 2014, 08:20:47 pm »
Good to know, thanks.