Author Topic: Doom networking component  (Read 305 times)

Johneames

Doom networking component
« on: October 24, 2017, 09:42:51 am »
Players can see other players in a multiplayer game. Each player has a different suit color to identify them (green, indigo, brown, and red). A different drawing function tedColumn) is used to draw player sprites, offsetting the green colors in the player sprite to different palette values in order to change the suit color. The background of the face in the hud will also change color to reflect the player color. Single player Doom uses the color for player two as the default color.

Thanks!

I didn't find the right solution from the Internet.

References  https://doomwiki.org/wiki/Doom_networking_component

video animation